7. Implementing Area and Volume Forces

In this section we’re going to implement the ability for our code to simulate the influence of area and body forces. We’ve already implemented both of these calculations for a single element in section 2 - here we’ll just scale this up for our entire structure.

We’ll start with body forces or self-weight. After this we’ll move on to surface forces. For surface forces we’ll start off in Blender by identifying the location and magnitude of our surface forces. Once these are defined in Blender, we’ll export this information into our notebook and set about building the functionality.

Once this section is complete we’re about 75-80% complete and have a capable solver on our hands.